What is the size of each individual item in the sprite sheet? Is any padding applied? After parsing it has a weird vibration, because the center is moving. I guess I have my tiling sizes wrong.
2D Pixel Art Shadow Entity Sprites
A downloadable asset pack
A shadow monster sprite sheet you can use for any 2d game you are building!
Animations: Emerge, taunt, idle, move, leap attack, attack, damage(hurt), damage(hurt more), death.
Feel free to use the sprites in commercial/non-commercial projects!
Do you need a compatible tileset? Look no more! You can grab one for free at my patreon page!
In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
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Each slice should be 64x96 px. I'll check and see if there are any spacing issues when I can find the time. If you are using unity, you can edit the slices on Sprite Editor in the meanwhile.
Yeah thanks, much appreciated.
I am not using Unity, I work with Aseprite, and used 64 by 64 with padding of 32 in between,
at 64 by 96 without padding, I get the same behavior.
It seems to be very subtle 'missteps' frame by frame.
I could send you an animated gif of how it looks so you can see it.
Hi, I have purchased the sprite sheet but I'm having some issues in splitting the sheet in cells due to the height of the image. It looks like the sprite sheet isn't in the middle.. can you fix it?
The img is 1024x1664 and there 16 columns and 18 rows. Everything is ok with columns but rows doesn't fit!
I've cropped and uploaded a new file that should be easier to use. Check it out!